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David Gell's Blog

...a Painter brush maker and explorer who likes to share

December 2007 - Posts

  • Auto Dab World (Painter IX and Above) Part 3

    Directional Effect Painter Plug-in Brushes

    As mentioned in part 1, apart from the Drip Method variants, there are five brushes in the Plug-in Method Subcategory Plug-in Method brush types whose dab characteristics can be directionally influenced, albeit in a different manner. These are the Comb Brush, Diffuse Motion Brush, Diffuse Pull Brush, Pinch Brush and Liquid Brush. Like the Drip Method variants, icon numbers 5 through 39 in the Auto Dab World custom palette key may be used to control both the number of individual dabs applied to the image, and also the directional orientation of distortion in relation to the directly underlying pixels.

    I found it quite difficult to produce useful variants with both the Comb Brush and Relief Brush (demonstrated in part 2), as there was a strong tendency to burn into the underlying pixels producing an unsightly pixelated digital look. Using the variants in Auto Dab mode however gave a much softer effect, although one still has to limit the number of dabs applied.

     

    The screenshot above, demonstrates a custom Comb Brush variant whose dabs have been applied via the Round Trip scripts (shown in image).

    A Van Goghian swirling effect is created over the existing imagery (shown within the selection boundary). This swirling effect is produced by the combing under the dabs being randomly orientated along four different axes by the respective script.

    The 'thumb print like' imagery shown in the bottom of the image demonstrates the same variant applied manually to the canvas. This unwanted effect would also manifest itself in the image if too many Auto Dabs were applied.

    Note that this is not Painter Impasto, or associated with the currently selected paper texture.

     

     

    The above image demonstrates the directional diffusion properties of the Diffuse Motion and Diffuse Pull custom variants, when used in combination with several of the Auto Dab World scripts.

    Image 1. Original photograph from a digital camera.

    Image 2. As above with Diffuse Motion custom variant selected plus SE direction script (icon 12 in key) plus 500 Dabs script (icon 20 in key).

    Image 3. Same as for image 2, except in this case, the Diffuse Pull custom variant was selected.

    Image 4. Diffuse Pull custom variant selected plus Four Winds 400 combination script (icon 28 in key). It is interesting to see in this last example that the combination of both horizontal and vertical axis diffusion (made possible by the combination script), with the chance inclusion of the net curtain backdrop, this is starting to produce a painted canvas effect.

    Note that with all the auto dab and combination scripts, individual dab applications are randomly placed in the image, so undoing the operations in image 4 for example, and reapplying the same script will produce a similar effect, but not an identical image (at least the chance of that happening is extremely unlikely).

      

    For both the Diffuse Motion and Diffuse Pull variants, the level of diffusion can be significantly effected by changing the Brush Tool Strength value in the Property Bar.

    Here, in both cases, 500 Dabs have been applied to the image in combination with the SW direction script. However, the Brush Strength value was first set to 5 percent for the image far left, and 100 percent for the right hand image. 

     

    Auto Dabs with the Drip Method Variants.

    It is of relevance to mention that unlike the case with the Diffuse Motion and Diffuse Pull variants, where the Auto Dab direction scripts (icons 5 through 12 in the Auto Dab World custom palette key) effectively set the axis of diffusion which takes place in both directions along the axis, by comparison, in conjunction with the Drip Method variants, the actual direction of drip is set. This means that there should be no perceivable difference in effect obtained with the Diffuse Motion and Pull variants when diametrically opposing direction scripts are substituted, but there will be a difference with Drip Method variants.


    The sheer diversity of imagery possible with the Drip variants in combination with the Dab World scripts is incredible. From the the ethereal tranquility which so inspired Valery Kritchallo, through fantasy crystal landscapes, passing over the modest but versatile sponge effects, rubbing with the Flemish Masters on its way to an impasto wonderland.

     

     

  • Auto Dab World (Painter IX and Above) Part 2

    In this second part, I am going to talk about several ways in which the scripts can be used with a selection of brush variants. These methods can be divided up into two basic categories, those employing Drip Method variants, and those using non-Drip Method variants. As I have already mentioned the former quite a bit in part 1, I will discuss the second category first.

    Random Placement of Captured Dabs

     

    Brush Size = 160.0

    Min Size = 20 percent

    Size Step = 20 percent

    The idea behind the above demonstration was for Painter to randomly place a previously created Captured dab (an airplane in this case) as an aid to quickly generate thumbnails exploring various positions of elements within the scene. Note that it is also possible to vary size and angle of the dabs. To vary size, the minimum size must be less than 100 percent. Provided that the Squeeze value is set to 99 percent or less in the Angle palette, both Angle and Angle Range values may be changed. Another very useful feature is that all the options in the Color Variability palette are also available to us. Variable opacity however, appears currently unavailable, although it is possible to manually change opacity between successive automated dab applications.

    To create the imagery above, I first selected the custom Airplane variant. I then created a Rectangular Selection and pressed icon number 14 (5 Dabs) in the Auto Dab World custom palette (see part 1), before moving the original selection and repeating the process. The associated Expression controllers are ignored in Auto Dab (Auto Clone) mode, and in this case, a single undo will remove the previous five dabs from within the selection. 

    Other Dab Variables

    In Auto Dab mode, for applicable variants we also have the options of both Cover and Buildup Method brush subcategories (Grainy Soft Cover for example), to give further interest to the dabs by the inclusion of paper texture. The Digital Wet Method and associated subcategories is also available in this mode, however the Diffusion and Wet Fringe settings are ignored. I was also excited to discover that Impasto can be applied with applicable variants in combination with the Auto Dab application presets (icons 13 through 26 in the Auto Dab custom palette key). An advantage over the Drip Method variants is that the automated dabs for applicable Cover, Buildup and Digital Wet method variants can also be directly applied to a transparent default layer.

    Note to developers - it could be useful to have variability options for opacity, minimum spacing and cluster in Auto Dab mode (interesting possibilities for texture generation).

    Creating Seamless Paper Textures

    Whilst it is possible to select say one of the previous airplane scenes and use the Capture Paper option in the Papers palette to convert this into a paper texture, the tiled imagery would not be seamless. In airplane example, the mismatch would be evident where the wings of the planes are cut short at the selection boundary.

    Above: example of a paper texture created from an image where the individual tile edges do not align seamlessly. 

    In combination with the Define Pattern option and applicable Captured Dab variants, the Auto Dab scripts provide a great way to automatically generate seamless tiles in Painter which can then be captured and saved as paper textures. The Define Pattern option is available from the Patterns palette menu, or directly from a custom palette (if the menu item has been added via the Window menu> Custom Palette> Add Command dialogue); button 27 in the Auto Dab custom palette key. To create seamless paper textures using Auto Dab, do the following;

    1. File> New and create a document at 72 ppi to the dimensions of your choice with a white canvas. The canvas size will depend largely on whether or not you want elements within the final texture to repeat when subsequently used with other grainy variants in a later painting session. I have scripted a workflow to produce tiles at only 8 x 8 pixels in size, using a 1-pixel variant to randomly generate the texture. At the same time, I have heard other users go as high as 1000 pixels square.

    2. Select Define Pattern from either the Auto Dab custom palette or the Patterns palette menu. You should now observe that the imagery in the Pattern Preview Window in the Patterns palette has changed to solid white.

    3. From the Brush Selector Bar, select a Captured Dab variant which is known to work in Auto Dab mode and choose a 'grayscale' value for the subsequent dads. Black will yield a high contrast texture, and it is also possible to randomize the value in the Color Variability palette, by selecting color variability in HSV, and increasing the V slider value.

    4. Set the Size, Minimum Size and Angle limits for the variant before clicking any of the fixed dab number presets (icons 13 through 26 in the Auto Dab custom palette key). You may of course change the variant between successive dab applications to further vary the texture. We also have the option of selecting a grainy subcategory for the variant, thereby incorporating some of the current paper texture into the new one. The possibilities are endless, and If the overall texture becomes too dark, either select white in the Colors palette and apply more dabs, or use Effects menu> Tonal Control> Negative.

    5. When you are happy with the texture created, choose Select menu> All (Command/Ctrl + A), then choose Capture Paper from the Papers palette menu. In the Save Paper dialogue, move the Crossfade slider all the way to the left (0.00) and give the paper a unique name before clicking O.K.

     

    Automated Rain / Brushed Metal Textures

     

    The thing I like most about using the Auto Dab system is that unlike the usual plugins, Painter brushes are employed, and particularly in the case of Captured Dab variants, their diversity can be almost infinite.

    The custom palette icon key numbers 44 through 47 are used to set the Angle in the Angle palette to 0, 90, 135 and 45 degrees respectively. At the same time, the above scripts also ensure that the Angle Range is set to 0 degrees (these are fixed angle presets). You can of course manually adjust Angle Range in the Angle palette after clicking the desired fixed angle icon in the script palette.

    For the scripts to orientate the captured dab correctly, it is important that the pre-capture orientation of the dab is horizontal along the length of the dab. The dabs in this image are slightly off vertical because this prerequisite was not observed.

     

      

    If the Auto Dabs are to be applied using any of the four angle presets, then apart from the pre-capture long axis being horizontal, if one of the ends is to be oriented downwards (with the 90_deg script for example), that end needs to be to the left of the dab image prior to capture.

    It is also important to ensure that Squeeze is set to a maximum of 99 percent in the Angle palette, as rotation will not take place at 100 percent Squeeze.

    Another important thing to remember when capturing a new dab is that if an existing captured dab variant is first selected, the original dab jpg image is overwritten by the Capture Dab operation, even though the variant has not yet been saved. Because of this, I always start with a re-named copy of an existing captured dab variant and the associated jpg.

    Sometimes the newly captured dab does not update in Painter, in which case I find that changing the brush size will force the update.

     

    Hatching / Cross Hatching

    Whilst it is possible to produce a general hatched or cross hatched effect in combination with a suitable captured dab variant with the fixed angle and auto dab presets, the problem is that there will be mismatched joining at the ends of the lines, and also the possibility of parallel lines touching or partially overlapping, effectively giving no control over line spacing. In Painter, I have found that multiple hatched lines are best applied with variants having a Rake stroke type. In the SGC brush library (available from this post), there are three 'X Hatch' variants included in the SGC Pen and Ink brush category. These variants can be used to manually apply multiple equidistant lines which follow the direction of the brush stroke. If you wish to use them in normal cover mode, first Restore Default Variant for each one selected (via the Brush Selector Bar menu), then in the Brush Controls> General palette, change the Method to Cover and the Subcategory to Soft Cover. They can then be saved with a new unique name if desired.

    Custom palette icon key numbers 44 through 47 may also be used as presets to control the tip angle of the Driving Rain Cloner variant in the default Cloners brush category. Auto Dabs using the modified variant may then be applied, changing angles between auto dab preset applications if required.

     

    Auto Dabs and Selections

    It is evident from the previous 'Random Placement of Captured Dabs' image that dabs extending beyond the boundary of the selection are cropped in the Draw Inside (selection) mode. If you have not encountered the Draw modes before, click the icon to the left of the binoculars at the bottom left of the document window. Here you will find three options for use in relation to selections; Draw Anywhere, Draw Outside and Draw Inside (the default option). An interesting and unexpected result is apparent when the Draw Outside or Draw Anywhere options are selected, in combination with a selection and applied Auto Dabs via the custom palette. When Auto Clone is selected from the Effects> Esoterica menu, or via the key combination shortcut (Command/Ctrl + Shift + Z), the subsequent positioning of the applied dabs is as expected in relation to the selection. However, using the Auto Dab presets via the custom palette gives rise to a localized framing effect around the selection.

     

    To obtain the imagery to the left, I first made a rectangular selection on a blank canvas, selected Draw Outside, then Select menu> Feather. In the Feather Selection dialogue, I chose 30.00 pixels (maximum allowed is 50.00 pixels). Next, I applied a small number of Auto Dabs via the custom palette presets.

    What is not demonstrated in this screenshot is the localized 'picture frame' effect of the applied dabs to the area in close proximity to the selection. All remaining areas of the 1000 x 1000 pixel canvas remained blank.

    A similar localization was noted when using the Draw Anywhere option in combination with the Auto Dab presets, although in this case the dabs were also prominent inside the selection. Note that the results obtained were in Painter IX.5, and I have yet to test this in Painter X.

    I have included three additional scripts which can be added to the custom palette to quickly switch between Draw Inside, Draw Outside and Draw Anywhere.

     

    Auto Dabs with Nozzle Imagery

    To use Painter Nozzles with the Auto Dab presets (icons 13 through 26 in the Auto Dab custom palette key), first select any Image Hose Nozzle from the default (or custom) Image Hose brush category in the Brush Selector Bar. Next, select any Nozzle from the Nozzle Selector in the Toolbox palette, before clicking any of the dab number presets mentioned above.

    My findings are that unlike the manually applied nozzle imagery (which may be applied with various size and angle options available in the Image Hose Brush Category), variability in Auto Dab mode appears to have no user control, and as far as I can ascertain has been predefined in Painter to yield dabs of 360 degree rotation variability, with size based on the original size of the individual elements making up the nozzle file with a size variability between original and something like 10 percent of original.

    Dab placement in relation to selections and draw modes is the same as previously described with the exception that (in Painter IX.5 at least), there appears to be a document refresh bug. When auto dabs were applied in either the Draw Outside or Draw Anywhere modes, the applied dabs were initially offset around the selection. Double clicking on the Magnifier icon in the Toolbox palette forces a refresh and the remaining dabs display as expected.

     

    Eureka Moment

     
    The image above may not have any obvious relevance to anyone, but for me it represents something I have been attempting to do in Painter for some time...random computer generated imagery for concept art and design inspiration. The answer actually lay in the previous two sections of this article.

    What I did to generate this image was to use a rectangular selection in combination with Draw Inside, Draw Outside and Draw All Over modes, coupled with random elements from a nozzle file applied with the Auto Dab presets.

    At this stage, rather than experiment with custom shapes saved to a nozzle file, I used a default 'Koi' nozzle. In order to apply the image elements as predominantly black, I set the Additional Color in the Colors palette to black and changed the Grain value in the Property Bar to 0 percent. Small numbers of Auto Dabs were then applied, switching between the different draw modes between applications. If I felt the imagery was becoming too dense, I would select white as the Additional Color, then apply more Auto Dabs.

     

    Auto Canvas Relief 

     

    Although I have intentionally exaggerated the effect by applying a larger than normal number of dabs, depending on the original painted texture (above left in image), the application of this custom variant via Auto Dab (above right) can yield a canvas texture show through effect. The variant employed is based on the Plug-in Method, Relief Brush. Note that this is not Painter impasto or dependent on the currently selected paper texture.

    Just as a side note in case I forget to mention it elsewhere, the Auto Dab scripts operate independently of the currently selected tool in the Toolbox palette i.e. it is possible to have the Magnifier Tool selected whilst applying dabs via the Auto Dab World custom palette presets. 

    In Part 3 of Auto Dab World, we shall further explore variants whose dabs produce directional distortion of the underlying pixels in conjunction with the direction and auto dab preset scripts.

     

     

  • Auto Dab World (Painter IX and Above) Part 1

    Before I explain about the Auto Dab World custom palette and associated resources, I want to give a short background introduction into two less known or utilized Painter features.

    Auto Clone

    In Painter IX and X, Auto Clone may be accessed from the Effects menu> Esoterica> Auto Clone. As the name suggests, the  feature provides a way to automatically paint in a new 'clone destination' image, based on the current variant and color information taken from the 'clone source' image. Unlike the more recent Auto-Painting palette feature (based on Record Stroke> Auto Playback), the resulting image is made up of individually placed brush dabs (think of a random pointalize technique) rather than pre-recorded brush strokes painted along paths.

    There is a keyboard shortcut to access Auto Clone Shift + Command/Control + Z. In fact, prior Painter X, this was a shortcut with a twist, as dabs could also be applied with many non-cloning variants, meaning the main selected color (along with any associated Color Variability) could also be applied automatically. From this latter observation, I coined the term 'Auto Dab' to encompass both cloning/clone color and non-cloning applications. It must be noted however, that not all selected variants will work in the Auto Dab/Auto Clone modes.

    The Auto Clone/Auto Dab technique lost popularity in recent years due to the fact that the speed of successive dab placement was based on the speed of the computer's processor, and although the process can be stopped by clicking in the image, users found that the buildup of strokes was often too rapid and difficulty arose in yielding a pleasing result (Painter X users will note the provision of a speed control slider in the Auto Painting Palette).

    Automated Directional Drips

    Circa 1998, a talented gentleman named Valery Kritchallo stumbled upon the technique of using Painter's Auto Clone feature in combination with a Drip Method variant. Some of the images he created (the Drip World image series) were posted on his website (archived), along with a mention of the technique employed. Unfortunately the associated image links appear to be broken, but I did find a couple of other links; 'Liquid Marble' (archived) and 'Dripworld posters at Zazzle'.

    Mr. Kritchallo may have also stumbled upon the directional melting property of the Drip Method when used in conjunction with Auto Clone. Although (as far as I can ascertain), the movement of pixels in the underlying imagery takes place within the boundary of each applied drip method dab, the direction of drip (melting) can be predetermined prior to initiating Auto Clone. This is achieved by first making a single brush stroke of the desired direction within the image. As already mentioned, the Auto Clone process may be stopped at any point by clicking in the image.

    One aspect I am not clear about is whether Valery was aware of the Auto Clone key combination shortcut (which I believe was not widely documented until later Painter versions). If that was the case, then he would not have been able to access 'Auto Dab', using color selected in the Colors palette to directionally auto-drip paint without cloning/Clone Color. Looking at the smoothness of the completed drips in Valery's images, it is also possible that he may not have experimented with the influence of paper texture in combination with variants employing the Grainy Drip and Grainy Hard Drip subcategories, as demonstrated in the background of the custom palette screen shot below.

     

    Auto Dab World Interface for Painter IX and Above 

     

    Following the apparent success of the Suminagashi brushes, I wished to explore dab automation, particularly with respect to the Drip method (as used by 1 Suminagashi category variants) . After much experimentation and toil, I found that it was possible to build a macro scripted custom palette interface allowing me to rediscover these hidden secrets. The resources comprise of two parts, firstly a Painter script library (from which, after loading in the Scripts palette, the recipient can drag each script icon onto a new custom palette). The second part comprises of a Painter brush library to use in combination with the scripts (via the custom palette).

    To relate to what each script does, I have included a numbered key to the right in the above image.

    For use with Drip variants only, clicking on any of the script linked icons 1 through 4 changes the Drip method subcategory of the currently selected variant. For variants of the applicable Dab Type, the brush Method is also changed to Drip (if not already selected). Icon 1 = Drip, 2 = Hard Drip, 3 = Grainy Drip and 4 = Grainy Hard Drip.

    Icons 5 through 12 are primarily* used in combination with Drip method variants as presets to define the direction of the subsequent Auto Clone/Auto Dab drips. It is possible to also perform this task manually by making a single stroke in the document image in the direction required. The presets allow for accurate repeatability however, and are also combined with an undo operation so that the image is not marked by the stroke.

    * Along with the Drip Method variants, there are also five Plug-in Method brush types whose dab characteristics can be directionally influenced, albeit mainly with different results. These are the Comb Brush, Diffuse Motion Brush, Diffuse Pull Brush, Liquid Brush and the Pinch Brush. The Liquid Brush appears to produce the same or similar effect as some of the Drip Method variants.

    Script linked icons 13 through 26 enable preset numbers of dabs to be automatically applied to the image (the total number of dabs is indicated on each icon). Any applicable variant (not just Drip types) may be used in combination with the Auto Dab/Auto Clone presets. Clicking the 'M' (number 26) icon in the custom palette will apply the maximum number a dabs in a single application (1000000000). The dab number presets can of course be applied repeatably in any number combination. Each dab preset application requires a single undo if necessary, and it is also very easy to change drip direction by clicking any one of the 5 through 12 icons between dab applications. For the larger number dab presets, clicking the icon again in the custom palette will stop the dab application before completion, or click in the image.

    The Define Pattern command (added to the custom palette via the Window menu> Custom Palette> Add Command dialogue) can be used to prevent or minimize an unwanted elongated distortion effect which may occur on the trailing edge of the canvas when a large number of Drip dabs are applied in only one direction using a variant having an opacity set to zero (ie. one which distorts the underlying imagery without applying color). The Define Pattern function effectively allows colors dragged off one edge of an image to appear on the other side.

     

     
    Combination scripts (providing preset numbers of dabs in several opposing drip directions as demonstrated in the image left) make up icons 28 through 39 and are for use with the Drip Method variants, along with the three Plug-in Method brushes previously mentioned. I found that in conjunction with Drip variants set at 0 percent opacity, by making the total number of dabs for each opposing direction the same, original imagery broke up with the possibility of yielding a painterly appearance, whilst generally maintaining the relative original positions of the respective objects within the image.

    Creating the combination scripts is very simple; uncheck Record Initial State in the Script palette menu> Script Options dialogue, click the Record button in the Scripts palette, then press the desired drip direction and dab number preset combinations in the custom palette before clicking the Stop button and saving the script with a unique name.

    Thinking more about Painter creativity, I know of at least one talented artist who may be interested in translating dance steps into the directional movement and numbers of dabs (steps) in each direction, then subsequently playing the recorded script over existing imagery using a drip only or drip with color variant. Stepping even further out of the box, take a look at this Honey Bee video.

    You will notice that in my combination presets, the final drip direction is downwards. This was intentional as I wanted to create the appearance of vertical landscape structure in combination with Grainy Drip variants and custom paper textures.

    It is important to note that Drip Method variants will only work directly on the canvas or already existing imagery (including a fill) on a default layer. It is also possible to create a new layer, fill with white, and after setting the layer composite method to Gel or Multiply, subsequently apply colored Drip method dabs to the layer. In this case, the drip applied pixels will be transparent to underlying imagery.

    Unlike the fixed dab preset renderings which can be undone using only one level of undo, the combination presets require either 4 or 8 levels of undo, depending on the script. To facilitate this, icons 40 through 43 are multiple undo/redo presets. Clicking icon 40 will undo all dabs applied using any one of the 28 through 35 presets, and clicking this twice will undo all the dabs applied using any one of the 36 through 39 presets. The redo preset 41 will redo the applied dabs in a similar manner. Clicking on icons 42 or 43 will undo or redo all the applied dabs to the maximum level set in Preferences> Undo.

    Last but not least, clicking on any of the custom palette icons 44 through 47 will change the angle of applicable pre-squeezed Circular Dab type variants or horizontal pre-capture, Captured Dab type variants to the angle indicated by the icons. Effects such as directional rain, brushed metal or cross-hatching can then be achieved using the fixed dab presets. These are not to be confused with the directional preset scripts (5 through 12), as they only control the brush tip orientation, not the directional effect within the dab.

    Here is a link to a short demo movie (requires QuickTime 7) demonstrating the results of using some of the Dab World scripts in combination with a custom paper texture and Drip/Grainy Drip variants.

    Download Resources for Painter IX and Above

    The resources come in two parts, a Painter script library and a Painter brush library. The script library is platform specific, so download with the Mac or PC version, whereas the brush library is universal for both platforms.

    Download A_DabWorld_PC.zip (117 KB) folder containing a  Painter Script Library for the PC platform.

    Download A_DabWorld_Mac.dmg.gz (92 KB) folder containing a Painter Script Library for the Mac platform.

     

    Download Auto_Dab.zip (711 KB) complete Painter Brush Library for both Mac and PC platforms.

    There are no restrictions on use, other than the resources are not to be offered for sale or redistributed without my prior consent.

    Important Information for Installing the above Resources.

    For Painter IX / IX.5

    1. Unzip the brush library (Auto_Dab) and place it (with contents intact) at the top level of the main Painter Application Brushes folder. To load the custom brush library in Painter, choose Load Library from the Brush Selector Bar menu, select the brush library you wish to load in the Brush Libraries dialogue, before clicking Load.

    2. Unpack/unzip the A_DabWorld_PC or A_DabWorld_Mac folder containing the associated Painter script library (Auto Dab World for the Mac version or Auto Dab World.ssd for the PC version). In order to ultimately run the scripts contained in the library from a custom palette, it is necessary to place it at the top level of the Painter IX User folder, which for the PC is located;

    \Documents and Settings\<USER NAME>\Application Data\Corel\Painter IX\

    On the Mac platform, this is;

    Users/<USER NAME>/Library/Application Support/Corel/Painter IX/

    3. If the Scripts palette is not already visible on the desktop when Painter is launched, choose Window menu> Show Scripts.

     

    Although the above screenshot shows the Auto Dab World script library already loaded, in order to load the library in the first instance, click on the Script Selector window, top right in the Scripts palette, then click on the triangle top right of the flyout menu. Next select the Load Library option and in the Choose Scripts dialogue, navigate to the previously located Auto Dab World script library, select it and click Open.

    The final stage is to create our custom palette. This is done exactly the same way as you would use to create a custom palette to access your favorite brushes. First ensure that the Scripts List is in the open position by clicking once on the Script Selector window if required. Next, drag the first icon (Drip) from the scripts list onto the desktop to create a new custom palette, then proceed to drag the remaining icons in order of occurrence onto the same custom palette as shown in the first screenshot. If you make a mistake in the order or positioning, hold down the shift key while dragging to reposition, or hold Shift key and drag of and release onto the desktop to remove an icon. The Define Pattern command button is added using Window menu> Custom Palette> Add Command.

    Now this is the important bit. Do not let excitement get the better of you and be tempted to click any of the items in the custom palette to test them. In my experience, Painter will crash and you will probably have to build your custom palette again from scratch. Instead, Quit/Close Painter and Relaunch the application.

    You should now be good to go, running the scripts via the custom palette, in combination with the brush variants in the Auto_Dab library. I will talk about the brushes in more detail later, but to make things easy for you, all variants in the brush library prefixed 'D_' can take advantage of the Direction scripts (5 through 12 in the custom palette key) and the combination scripts 28 through 39 in the key). Variants with 'GRN' in their name have resulting brush dabs which interact with the currently selected paper texture. The two variants named Manual Comb and Manual Canvas Relief are for manual use over existing canvas imagery. All the other variants have been created to function specifically in Auto Dab mode via the custom palette.

    For Painter X

    Install the resources as for Painter IX / IX.5 with the following exception;

    The Auto Dab World script library with associated Auto Dab World custom palette are workspace specific. Therefore, to use the associated custom palette in the default workspace (Window menu> Workspace> Default);

    1. The Auto Dab World (Auto Dab World.ssd) Script library file should be placed at the top level of the user Default workspace folder in Painter X user folder. For the PC, this is located at;

    \Documents and Settings\<USER NAME>\Application Data\Corel\Painter X\Default\

    On the Mac platform, this is;

    Users/<USER NAME>/Library/Application Support/Corel/Painter X/Default/

    2. The Auto Dab World script should be loaded in the same workspace corresponding to where the original library file is located (Default workspace in this example as the Auto Dab World script library is located in the user Default workspace folder).

    3. After loading the Auto Dab World Script library, the associated custom palette should be created, again in the same workspace (Default in this example).   

    Again, don't forget to Quit/Close Painter and relaunch before running the scripts from the custom palette for the first time.

     

  • Static Pencils / Colored Pencils.

    The following custom variants are all based on the Static Bristle Dab type, and have been developed to supplement the default Painter Pencil and Colored Pencil brushes. Many of the variants in the library make use of Painter's Jitter feature which gives randomness in the brush stroke path, and in this case, a resulting diffuse texture.

     

    In the above demo image, the brush strokes in the upper half of the image were made with the Cover variants, whereas the lower strokes employed the Buildup variants.

    The letter 'P' visible in some of the strokes comes from a custom paper texture in association with the Grainy variants.

    As already mentioned, the grainy appearance in many of the strokes comes from the Jitter setting, and not the current paper texture. 

     

    Resource Download


    The download comprises of the following;

    • a complete zipped brush library for Painter 7 and upwards.

    There are no restrictions on use, other than the resources are not to be offered for sale or redistributed without my prior consent.


    Download Static Pencils.zip (24 KB) for both PC and Mac platforms.

     

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Banner Artwork by Andrew Jones.