in

PainterFactory.com

Image nozel resources?

Last post 03-04-2008 12:02 PM by mayito7777. 55 replies.
Page 4 of 4 (56 items) < Previous 1 2 3 4
Sort Posts: Previous Next
  • 01-22-2008 10:20 AM In reply to

    Re: Finally is right!

    OK, this worked now with the new one
    The receptivity of the artist must never be confused with passivity. Receptivity is the artist's holding him or herself alive and open to hear what being may speak. (Rollo May)
  • 01-22-2008 10:29 AM In reply to

    Re: Finally is right!

     Okey dokey!

    That was a bit of a struggle, wasn't it? But a good test and now we know it works.

     


     

  • 01-22-2008 11:05 AM In reply to

    Re: Finally is right!

    Coool! And for those who've struggled through the thread, here's a little nozzle for you. :p
  • 01-22-2008 11:45 AM In reply to

    Re: Finally is right!

    Inkwolf,

    What a super reward for our struggles, and you helped us during them too.

    I love your crows. ;)

    Thanks for all the help, then the gift of a new Nozzle.

    You made it all more than worthwhile.

     

    Jin
     

  • 01-22-2008 11:56 AM In reply to

    Re: Finally is right!

     Wheeeeeeeee!

     

    Will have fun with this. Thanks. 

    The receptivity of the artist must never be confused with passivity. Receptivity is the artist's holding him or herself alive and open to hear what being may speak. (Rollo May)
  • 01-26-2008 3:28 PM In reply to

    • David Gell
    • Top 25 Contributor
    • Joined on 09-18-2007
    • Nottinghamshire, England
    • Posts 34

    Re: Image nozel resources?

    jls191:

    Hello all I am new to Painter X and was looking for some sites that have image hoses to download? any help thanks!

     

    Jeffrey

     

    Hi Jeffrey,

    Here is a link to download LA Cockroach, Black Widow, Mosquito, Slimey Slugs, Scorpion, Ticks and Lice and last but not least, a Popcorn nozzle. Note that these are rif nozzle files which are loaded in Painter using the Load Nozzle command from the Nozzle Selector menu.

    Barb's Painter Nozzles may be downloaded from this page. They comprise of Beads, Baubles, Candles, Easter Eggs, Fairy Lights, Snowflakes, Stars, Tinsel and Xmas Xtras. Barb de la Hunty also provides detailed information on downloading and loading the nozzles on the download page.

    Note that Mac users may need to set the File Type of each of Barb's nozzle libraries (and any other pre Painter X, PC derived nozzle libraries) to NOZL  and the File Creator to ART9 (for Painter IX association), or FSX3 (for Painter 7/8 association). This may be accomplished using among other things, shareware utilities such as Super Get Info, XRay or  File Buddy. Fortunately, the nozzle library data has been consistently assigned to the Data Fork of the file (at least from versions 6 or 7), so we don't have to worry about Resource Fork issues.

    Kaburaya also has a tutorial page explaining how to convert a PaintShop Pro tube to a Painter Nozzle.

    David
       

    "I'll be more enthusiastic about encouraging thinking outside the box when there's evidence of any thinking going on inside it."



    Terry Pratchett

  • 01-26-2008 4:05 PM In reply to

    • David Gell
    • Top 25 Contributor
    • Joined on 09-18-2007
    • Nottinghamshire, England
    • Posts 34

    Re: Finally is right!

    Jinny Brown:

    Since the ZIP file I uploaded earlier contained only a Windows pre-Painter X Papers library, I've removed that uploaded ZIP file and now replace it with two more:

    Windows pre-Painter X version users, please download this ZIP file:

    Jins_Son_of_Sandpaper.PAP.zip

     

    Windows and Mac Painter X and X.1 version users, please download this ZIP file:

    Jins_Son_of_Sandpaper.papers.zip

    Jinny

    Jin,

    Painter IX/IX.5 Mac users will need to download the pre-Painter X version of the PC derived Paper library, then assign FSPP as the File Type and ART9 as the File Creator. This may be accomplished using among other things, shareware utilities such as Super Get Info, XRay or File Buddy. An issue arises however when users of Mac platform Painter 8 and below attempt to load the the above Type and Creator assigned library, as unfortunately, the Paper library data on these versions was assigned to the Resource Fork.

    Whilst it is possible for Mac users to move the data from the Data Fork onto the Resource Fork using dedicated droplets for example, perhaps the quickest way may be to extract the individual paper textures and share them as image files which users can subsequently open in any applicable Painter version and platform, select the image and capture using the Capture Paper command as outlined in this tutorial.

    David

    "I'll be more enthusiastic about encouraging thinking outside the box when there's evidence of any thinking going on inside it."



    Terry Pratchett

  • 01-26-2008 4:32 PM In reply to

    Re: Image nozel resources?

    I'm on a Mac and my nozzle library is called nozzle and the individual nozzles are all rif files. I didn't quite understand the rest of your post.

    The receptivity of the artist must never be confused with passivity. Receptivity is the artist's holding him or herself alive and open to hear what being may speak. (Rollo May)
  • 01-27-2008 7:49 AM In reply to

    • David Gell
    • Top 25 Contributor
    • Joined on 09-18-2007
    • Nottinghamshire, England
    • Posts 34

    Re: Image nozel resources?

    Suchin:

    I'm on a Mac and my nozzle library is called nozzle and the individual nozzles are all rif files. I didn't quite understand the rest of your post.

    Hi Suchin, 

    On the assumption that you may be referring to my previous post, I will try to clarify the situation with pre_Painter X nozzle libraries that do not have assigned Data and Resource Fork codes, but which are required to be opened in a Painter version on the Mac Platform (Barb's nozzles for example).

    First off, I'll explain about the mysterious File Types and Creators. Basically these indicate what kind of file it is and which application the respective file is associated with. Each type and creator is a unique four-character code that identifies a kind of file or a specific application. Using this information, the Finder determines what kind of icon to assign to a document and also what application to open when you double-click it.

    In the demonstration below, I have downloaded Barb's lights.zip file. After unzipping, I selected the lights.nzl file in the Finder and noticed that it is presented as a Unix Executable File. When I then attempted to load the above library in Painter, the file was greyed out and could not be loaded.

    Super Get Info dialogue screenshot

     

    In the dialogue screenshot to the left, I have opened the lights.nzl file in Super Get Info. You can see at the bottom right in the image that the Type and Creator codes for this file are missing. This effectively means that Painter does not recognise the file as being a Painter file.

    As a side note, we can also tell using the dialogue information, whether data has been assigned to the Data Fork or the Resource Fork. This is important to know if we want to open say a Paper texture file in a pre-Painter IX Mac version of Painter (in which case we would need to move this data onto the resource fork). In the case of Nozzle libraries however, data remains consistently on the Data fork, at least from Painter 6 or 7.

     

     

     

     

     

     

     

     

     

     

     

     

     

    Super Get Info dialogue screenshot 

    In this second screenshot, I have manually entered in the correct file type code (NOZL) for the nozzle library in the Super Get Info dialogue. I have also entered the creator code (ARTX) for the file to open Painter X when double clicked, and also to display the relevant Painter X resource icon.

    Note that I could have also typed FSX3 or ART9 as the Creator code, and the respective nozzle library would still have opened in Painter X and most earlier Painter versions. The Type code must however be NOZL (upper case) for this resource. Note also that the file kind has updated to Painter Nozzle library.

    I then quit Super Get Info and if all has gone well, the Nozzle library can be opened in your version of Painter. Try renaming the updated nozzle library file if it still fails to load.

    At time of writing, Super Get Info is currently available for Mac OSX 10.4 or later, and is Universal Binary (for both Intel and PowerPC processors).

    XRay 1.1 has some issues with Leopard, but a beta release of XRay II is expected early 2008. N.B. A nice feature with XRay is that all type and creator codes on your system are selectable for individual resource files from the respective dialogue menus.

    File Buddy 9 requires Mac OSX 10.3.9 or later, and is Universal Binary.

    Update: I've just located a freeware Universal Binary utility which will also allow you to change or assign the File Type and Creator codes...appropriately named iLikeYouMore.

     

     

     

     

     

    David
     

    "I'll be more enthusiastic about encouraging thinking outside the box when there's evidence of any thinking going on inside it."



    Terry Pratchett

    Filed under:
  • 01-28-2008 8:12 AM In reply to

    Re: Image nozel resources?

    David, Thanks
    The receptivity of the artist must never be confused with passivity. Receptivity is the artist's holding him or herself alive and open to hear what being may speak. (Rollo May)
  • 03-04-2008 12:02 PM In reply to

    • mayito7777
    • Top 500 Contributor
    • Joined on 03-04-2008
    • Central Florida
    • Posts 1

    Re: Image nozel resources?

    Thanks for the tutorial about the nozzles, it is very good.

    Seek and ye shall find. JESUS
Page 4 of 4 (56 items) < Previous 1 2 3 4
© 2007 Corel Corporation. The content herein is in the form of a personal web log ("Blog") or forum posting. As such, the views expressed in this site are those of the participants and do not necessarily reflect the views of Corel Corporation, or its affiliates and their respective officers, directors, employees and agents. Terms and Conditions.
 
Banner Artwork by Andrew Jones.