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Hello, I am currently using a 30 day free trial of Corel
Painter 11 and I am having trouble accomplishing something. I am currently
working with a program called Java/Greenfoot. It's a learning tool for
programming beginners. I have created a figure on a layer, a representation of a
video game character, using Painter 11. Then I saved the figure as a PNG file.
Then I uploaded the figure into greenfoot, gave the object/figure some simple
commands and ran the program. Everything went great except for the white
background behind my character remained as he moved across the 2D world I had created for him using "Paint." Understand, there is a 2D image of a world on
top of which the figure is moving when the game/program runs. What I want is to
have the white background of my figure, that is the canvas that I didn't
paint/draw on, to be invisible when the program is running. In short, I want
the figure to move across the screen without the white background, so that only
the figure I drew is moving across the landscape of the world. Is it possible
to save a drawing made in Painter 11 without the unused canvas? You can
go here: (www.greenfootgallery.org) to see the program I am using and what I am
trying to accomplish. You will notice most of the games displayed on the
gallery have 2D figures moving across their worlds without a white background,
I just want to understand how they did that, if such images can be created with
Painter 11 or not? I have submitted this question to the Greenfoot group site
on Google but I figure it couldn't hurt to post here also, maybe the Corel and
Java software just aren't compatible enough to do this. I tried creating an
invisible background as described in this "Canvas + Transparency"
post made by TomT on this 1/13/2008:
"Three things to think about,
First, Don't paint on the canvas, create a new layer from
the git go and start painting from there.
Second, Raise the canvas to a layer and select Gel as the
Layer's mode in the Layers Palette. White areas become transparent in
this mode. To make the canvas image a layer, select all
(Ctrl/Command>A) and click on it with the Layer's adjuster tool.
The third option is to use the Magic Wand tool, click on
a white area and go to the Selection menu on the toolbar and click
Invert. This will make anything not white (Or your Paper color if you
selected another color for your Paper) a selection. Click on this
with the Layer adjuster tool and your painted areas will now become a
layer.
The second and third options are not ideal, but they do
work. You'll have to experiment with them yourself to see if they fit your
needs. Far and away your best choice is the first. Just make sure
the Preserve Transparency box is un-checked in
the Layers Palette."
...but when I saved the figure as a PGN file with Gel chosen
and then tried to upload the image to Java's Greenfoot program I got an error
message. And what does it mean to make a canvas
image a layer. In Painter, I drew my character on Layer 1, the canvas
itself was blank, just white, then when I saved my completed document the
canvas and layer merged. Is there some way it can merge without the white
background? Corel is the first Painting Program I have tried, before I was just
using "Paint" so if you want to take a shot at answering this
question please be as descriptive as possible. I am also using a HP computer with Windows Vista 64 bit operating system, in case that's relevant. Thank you for your time.