The conditions for me to reproduce this bug are highly specific, so I will list them.
I suspect it may be a hardware issue, some kind of memory problem, I only have 8 gigs on my laptop and 16 gigs on my desktop. I've reproduced this bug across multiple machines, and different versions of Corel Painter software. The issue becomes more pronounced, with a greater distance of mis-rendering layers, and more lines whenever I open two files simultaneously. Unless I close and reopen just one, the problem persists in its more pronounced state. But if the file I reopen is large enough, it persists regardless.
If you need more hardware information about my systems to pinpoint the issue, I can provide it.
Why have I run into this problem so persistently? There are obviously work-arounds. An artist must work within the limitation of their medium, but these specific bugs have become a constant source of aggravation anyway. So I ink with thicker lines, I zoom 33% and 66% when rotating the canvas. However, the reason I like to use these specific zoom increments, is that they normally display the image much crisper, and with much more accuracy. The rotation tool is most convenient for drawing more precise and comfortable lines from different directions. And similarly with the zoom levels, the 90 degree rotations allow the most crisp rendering of the image. I like to be able to snap back and forth between highly accurate views of my artwork while drawing comic art or doing digital painting. For larger digital paintings I just have to work only on the canvas, and use layers only to save selection masks.
you're describing a legacy issue with painter document rendering which, over the span of 10+ painter versions, became one of the major reasons I left painter for other apps.
I was under impression that shutting down several optional panels, i.e. a navigator and color mixer panel, makes this issue less pronounced, but it always will be there.
Trentiel said:The position of layers are incorrectly rendered on screen, offset by a sub pixel.
does this happen in painter 9? does this happen in later painter versions if screen smoothing ("Smooth objects when zooming" checkbox in painter preferences) is disabled?
I haven't used 9 in a long time, but I'm pretty sure it's been happening since then. I kept upgrading hoping there would be a fix.
I do know that it happens regardless of checking, smooth objects when zooming or not.
I see. I asked you about painter 9 because this issue was already present in that version, but it was painter X and later where it really all went downhill.
I'm afraid unless you're relying on some specific painter-specific features for your linework, your only viable option would be switching packages entirely.
I know that clip studio paint has earned a lot of praise specifically from the comic artist community - but I understand that it won't be easy to transfer your workflow if you developed it with painter tools in mind and settled with it.
my guess is that until corel completely rewrite the way painter handles document rendering (which has never been promised by them/never was really acknowledged as an issue, despite clearly being one) this problem will keep coming back.
It's horrifying to realize I've been using this program, despite this frustrating issue, for 10 years.
Bit the bullet, got Clip Studio Paint. I'm sure I'll pick it up in no time. Thanks for helping me over the edge on this decision. I was going to stay with Painter if I got a helpful response. Like pointing out it's a hardware incompatibility issue or something. Or some option I overlooked that would address it. Or even someone saying "yeah this is a problem, we know about it, we're on it." If any of those came up, I would have stayed.
Bye bye weird lines! Whatever frustrations I come up against with learning new software, at least I'll never see those weird lines and incorrectly rendered layer positions again!
I've scrolled down the painterfactory title page, and both corel representatives who post on these boards at all (Stephen and oumhani.belhout) have been active here over past week. I really have nothing to add here to be honest.
CSP is pretty straightforward (especially if lineart is your priority); there're very inexpensive community-made brushpacks for pretty much every purpose out there, and there's a lot of youtube content on that package to help you get started.
its stability and performance compared to painter are very enjoyable too.