Hi.Can anyone explain to me what the difference is between Dab stencils and Paper?I don't mean the panels and settings, but the actual effect.
Especially this: what is the difference between:
a] Using a brush with a Grainy subcategory in combination with a certain paper.
and:
b] Using a brush with the dab stencil option in comination with that same paper?
I looks to me that there is no difference.
Dab stencils make brush dabs more transparent; can be set to apply paper,flow maps or textures to do so. If you use the same paper for dab stencil as paper in use, you will not see much/any difference. But apply a much different paper or flowmap or texture for the dab stencil and you will see the difference. Painter user guide for P2021: look starting page 348 for examples.
Thanks for replying, Doug.I don't quite understand what you mean by "But apply a much different paper or flowmap or texture for the dab stencil and you will see the difference". Please explain.
When you use a dab stencil; from the panel, you check 'apply' (or use or?? P21 not open now) and select from drop down menu: either paper, flow map, or texture. What ever you choose, it uses the selected paper, texture, or flowmap selected in their respective library. Choose a wildly odd or different paper or texture or flowmap (try each) to more easily see how it affects the painted stroke. Try several to see the effects show differently.
If you choose paper and use the same paper as used in the .rif/canvas then you may not see any effect.
Also suggest you search/look at Painter User Manual, that explains, and has examples.
I thought dab stencils might be a superfluous feature because it does the same thing as papers. But you're right, I must check it out myself. Maybe it is usefull in combination with the normal paper function, to have a dab stencil AND a paper..
Yes, or you can use 2 different papers...one used by strokes like any paper (use a brush that is sensitive to paper grain) and use a dramatically different paper as the dab stencil and then the 2 papers (textures/shapes) will interact to yield a combined texture.
Think of the dab stencil like a stencil (sturdy stock with small holes or alphabet letters) that the brush paints thru, to hit the canvas/layer, where it deposits on the paper texture...like rubbing on a piece of carbon paper with a rough stone onto a piece of textured paper. The stone is like a dab stencil and the carbon paper the ink/paint/etc. and the textured paper the paper texture. Together they make marks different than a brush dab alone.
There are an infinite number of possible combinations. And flow-maps and textures could look or be made from a paper. Same rule holds true: what ever the source for dab stencil; it needs to be different than the paper.
Okay. Looks like you're a fan of this feature. I'll check it out.But what I regret very much is that there doesn't seem to be an option 'Random Grain Position', like with papers. This means that the 'mall holes or alphabet letters' or whatever will always appear on the same place, right? If so, that is very bad, I think. I prefer more randomness.
Correction: IF set in the paper panel, Dan stencil will also use the 'Random Grain Position'.
But...You wrote: "or you can use 2 different papers".But I can't. When I choose a paper in the paper panel, the paper in the dab stencil panel changes accordingly! So I always end up having the same paper as 'paper' and as dab stencil. That is pretty lame.(Btw, sorry for the confusion)